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How to change VelociDrone settings Tuning, speeding up, image quality adjustment

Here, we will introduce procedure for purchasing, downloading, and installing the license of Racing drones / FPV drones simulator "Veloci Drone".
In addition, how to play "Veloci Drone" in general is explained on the page of How to play VelociDrone FPV drone racing simulator .

Explanation of SETTINGS screen

PC VelociDrone's option setting screen has a large number of setting items, and you can set various play screen settings such as resolution and frame rate. To change or adjust the settings, select "OPTIONS" from the menu.
MAIN SETTINGS
PC Select "MAIN SETTINGS" from the menu on the left to adjust parameters related to overall gameplay, such as language and audio volume.
For details on each item of "MAIN SETTINGS", see Parameter explanation of MAIN SETTINGS .
RESET GAME button
If you select "MAIN SETTINGS" menu, "RESET GAME" button will appear in the menu on the left. This is a button that resets VelociDrone database to its default state and puts it in the state immediately after install. If you click this button, your play history, track times, total flight times and track favorites will also be reset. Please be careful about clicking this "RESET GAME" button.
SCREEN SETTINGS
PC If you select "SCREEN SETTINGS" from the menu on the left, you can make various settings mainly related to the drawing quality of 3D graphics.
Increasing the quality will reduce the performance of game. Adjust according to video card and CPU performance of your computer.
For details on each item of "SCREEN SETTINGS", see Parameter explanation of SCREEN SETTINGS .
Speed / image quality tuning
PC If you press [F12] key during gameplay, the current FPS value, average FPS value, and latency (response time) are displayed at the top right of the screen. Adjust SCREEN SETTINGS parameters so that average FPS value (avg) is at least 60 or more, preferably 120 or more, and you can play game comfortably.
FPS: Frame Per Second = Number of screens drawn per second. The more it is, the smoother the movement looks.
QUAD SETTINGS
PC Select "QUAD SETTINGS" from the menu on the left to make various settings related to drones. You can select physics simulation, FPV camera lens, drone display method, etc.
For details on each item of "QUAD SETTINGS", see Parameter explanation of QUAD SETTINGS .

Change screen brightness and color tone

PC Click "MENU" at the bottom right of the play screen, and you can change the brightness of the screen in the "Brightness" field at the bottom right of the displayed menu screen. However, it has no effect when "True Lens" of "QUAD SETTINGS" is specified as "true". Brightness does not change.
Similarly, "LUT" field in the lower right, you can change the color tone and vividness of the entire screen. This is the same function as "Color Grading" parameter of "SCREEN SETTINGS", and you can select and switch from many prepared LUTs (Lookup Tables). The initial value is "Normal".

Change flight mode

PC To change flight mode of drone, click "MODE" at the top right of the play screen. Each time you click, it switches between [Angle]-[Horizon]-[Rate].
You can also switch between flight modes by pressing [1], [2], [3] keys on your full keyboard.
Start practicing with [Angle] first. However, you must be in [Rate] mode to successfully pass through the gate and turn the flag. It is recommended that you switch to practice in [Rate] mode as soon as you get a feel for maneuvering in [Angle] mode.
You may unintentionally switch flight modes at the start of the game or when switching scenes and tracks. Check the flight mode before each flight.

Air mode ON/OFF : Change model-specific settings

Drones have a function called Air mode that assists attitude control even when the throttle is turn to zero. This is useful for trick flights where the throttle may be reduced to zero during flight.
PC To change drone model-specific settings such as Air mode, open drone settings screen. On the drone selection screen, click "EDIT QUAD" at the bottom right of the screen.
PC Then you will see a screen like this. You can switch between [true (ON)] and [false (OFF)] by hovering over "Air Mode" and clicking [<] [>].
On this screen, you can change model-specific setting items of selected drone, such as camera angle and battery simulation.
For details of each item that can be specified on this screen, see Parameter explanation of QUAD SETTINGS (model-specific) .
PC This setting screen can be called even during play. Click "MENU" at the bottom right of the play screen, and select "CHANGE QUAD SETTINGS" from the displayed menu screen.

Adjust drone PID value, RC Rate, Super Rate, RC Expo

VelociDrone also simulates PID profile, which determines the flight characteristics of the drone, and Rate profile, which can adjust the response of radio to stick operations. If you have a drone with Betaflight firmware, you can enter exactly the same values as the actual machine and simulate.
PC If you want to change the drone's PID profile and Rate profile, click "MENU" at the bottom right of the play screen, and select "ADVANCED DRONE SETUP" from the displayed menu screen.
PC Then, a screen similar to the PID profile and Rate profile setting of Betaflight Configurator on your PC will be displayed.
Three types of profiles can be stored, just like the actual aircraft. You can switch between three profiles by clicking arrow to the right of "Rate Profile: 1" at the top left of the screen.
After entering or changing values, click "SAVE" at the top left of the screen to reflect it.
For information on how to adjust the PID profile and Rate profile, information on each site below will be helpful.

Parameter explanation of MAIN SETTINGS

These parameters can be set by opening [OPTIONS]-[MAIN SETTINGS] screen from main menu.
Language Selection
Specifies language of text displayed on screen. You can choose from English, French, German, Italian, Spanish and Korean.
Use Gamepad Mode
If you select [Yes], set throttle curve to zero when stick is in the center position. Specify [Yes] when using a gamepad where the stick used for throttle will spring back to the center.
Gate Navigation
If you select [Yes], drone icon will indicate the position of next gate to go to during race. When next gate is not visible on screen, an arrow will appear in the corner of screen to indicate direction you should go.
Indicator Colour
This specifies display color of Gate Navigation described above. You can choose from four colors: White, Yellow, Cyan, and Orange.
Control System Polling
If you select [Fast], polling (scan) interval of USB controller will be shorter. Controller will be more responsive. If you have a low-performance PC and it interferes with game, specify [Normal].
Camera VTX Noise
Simulates noise that appears in FPV goggles when flying a drone with analog VTX. Specify intensity with slider. On low-performance PC, turn the slider to far left to turn this effect off.
VTX Noise Type
Select how to display the noise simulation described above. If you select [Random], the noise will be displayed randomly. If you select [Distance], the noise will increase as drone moves away from starting grid or as flight altitude decreases. Also, if aircraft wraps around behind an obstacle, the noise will increase. However, there is no noise unless you fly a considerable distance.
Music Volume
Adjust volume of music in menus and games.
Sound Effects Volume
Adjust volume of sound effects, such as the sound when a button is clicked.
Model Motor Volume
Adjust volume of motor sound of drone you are flying.
Ghost Motor Volume
Adjust volume of motor sound of ghost drone.
Gate Sound
Select the sound that sounds when you pass checkpoint gate safely. You can choose from three types: none, swoosh, and ping.
Speed Display
Select how to display flight speed of drone from Velocity or Ground Speed.
Control Sticks Display
Select transmitter mode (mode 1 to mode 4) on stick display that appears when you press [M] key during flight.
Auto Leaderboard Time Upload
Choose how to upload your time to LEADERBOARD when you have a good time. If you select [Yes], it will be uploaded automatically after the race. If you select [No], it will not be uploaded unless you manually press upload button.
Lap Time Announcement
Specifies method of voice announcement of lap time. You can select [Lap Time] or [Lap Delta Time](difference).
Single Player Race Countdown
Specifies how to start race. If you select [3-2-1], it will be counted down before race start. If you select [Immediate Start], race will start immediately as soon as you push start button. If you select [Crash restart], will be counted down before race start, but if you crash during the race you will have to start over.
Voice Announcements
If you select [Yes], lap time and lap position will be read aloud each time you go around track. If you select [Yes - with muting], sound effect will stop during reading. Voice will be easier to hear.
Hide My ID from Friends
If you choose [Yes], your ID will be hidden from the players who have registered you as a "friend" in multiplayer mode. The session you started will be invisible to your friend players.
End of Race Statistics
Specify how to display result screen after race. You can select from [No Auto Close], [Auto Close - 3 seconds], [Auto Close - 5 seconds], and [Auto Close - 10 seconds].
Session Join Method
In multiplayer game that you start as a host, specifying how other players can participate. [Unrestricted] allows players to create drone (player quad) and fly as soon as they enter the lobby. [Restricted] allows players to watch the race and chatted, but drones are only created if host presses [F4] key to allow entry, or race begins. Creating drone can break game in a crowded lobby with many participating players. You can prevent this break from affecting the race in progress by setting session participation method to [Restricted].
Websocket Communication

Parameter explanation of SCREEN SETTINGS

These parameters can be set by opening [OPTIONS]-[SCREEN SETTINGS] screen from main menu.
Quality Level
Adjust number of drawing polygons, shadow drawing, texture quality, etc. for the entire game. You can specify 6 levels of [Fastest], [Fast], [Simple], [Good], [Beautiful], and [Fantastic]. The previous option has less system load, and the latter option has better drawing quality. Choosing [Fantastic] will give you the best of all quality settings and look good, but you will need a more powerful graphics card. With [Fastest], you can run with low-performance video card, or 3D graphic function built into notebook PC. Select [Fastest] or [Fast] for low-performance PCs.
Screen Resolution
Set game screen resolution. The choices only show the aspect ratio resolutions supported by your computer and display. The higher the resolution you specify, the more pixels your PC will have to draw and the more powerful your graphics card will be.
If all other settings are set to reduce system load (low quality) and still perform poorly, we recommend lowering the screen resolution.
If you select a resolution with a refresh rate of 144hz, you need to set this rate on OS setting screen as well. The refresh rate of VelociDrone is limited to the refresh rate set by OS.
Full Screen
If you select [Yes], VelociDrone will be displayed in full screen. Full screen view is less system intensive than window view. Choose full screen if your PC isn't performing well.
Vsync
Select [true] to synchronize the screen drawing with video's V-sync signal. It will reduce screen flicker, but you will not be able to draw at FPS value faster than the refresh rate of your display. Also, if you set this to [true], delay of controller will be doubled. Normally, select [false]. If screen flickers on low-performance PC, try setting this to [true].
Frame Rate Capping
Graphics Rendering Type
Select [Forward] to render only up to 4 point lights at a time. Select [Deferred] to render all point lights in the scene. It changes the appearance in night scenes using point light sources. For low performance PCs, select [Forward].
Anti Aliasing
Select [Yes] to eliminate jagged lines at boundaries of objects on the screen. However, there is some sacrifice in performance. Basically, [No] is fine.
Ambient Occlusion
Select [Yes] for more advanced ambient light processing and more realistic shadows. However, there is some sacrifice in performance. Basically, [No] is fine.
Shadows
Specifies whether to draw a shadow. If you select [Disabled], shadow drawing will be omitted. If you select [Hard Shadows Only], shadows will be drawn while maintaining some performance. Choosing [Hard and Soft Shadows] will produce higher quality shadows, but at the cost of some performance. Basically, [Hard Shadows Only] is fine. Select [Disabled] for low-performance PCs.
Shadow Quality
Specifies the shadow resolution (drawing distance). Choosing [Low] gives the highest priority to performance, and choosing [Ultra High] gives the highest priority to quality. Choosing a higher option will cause shadows to appear on objects farther away. Select [Low] for low-performance PCs.
Colour Grading
Specify color tone and vividness of entire screen. There are numerous LUTs (Lookup Tables) available, and you can choose from them. Settings for color blindness are also available. The initial value is [Normal].
Motion Blur
Specifies complexity of calculating motion blur effect. You can select from [Off], [Low], [Medium], [High], and [Ultra High]. See [Motion Blur Amount] below for the meaning of motion blur. Basically, [Off] is fine.
Motion Blur Amount
Specifies strength of motion blur effect. You can choose from [Low], [Medium], and [High]. The stronger the intensity, the more the fast-moving object is drawn to shake, which emphasizes the sense of speed. Instead, it's harder to get the exact distance to the object. Please set it to your liking.
High Quality Trees
If you select [Yes], trees will be drawn with higher quality. Select [No] for low-performance PCs.
High Quality Water
If you select [Yes], water, rivers and seas will be drawn with higher quality. Select [No] for low-performance PCs.
Fish Eye Camera
Select [Yes] to simulate the distortion of a fisheye lens. The image from FPV camera is drawn more realistically. Select [No] for low-performance PCs.
Camera Draw Distance
Controls distance seen from camera (number of polygons to draw). You can choose from [Low], [Medium], and [High]. Setting this low will reduce load on system by preventing objects in the distance from being drawn. Select [Low] for low-performance PCs.
Dynamic Skies
Specifies whether to animate the sky (clouds). Select [No] for low-performance PCs.
Birds Butterflies
Specifies whether birds and butterflies will appear in the scene. Select [No] for low-performance PCs.
Hide Mouse Pointer
Select [Yes] to automatically hide mouse cursor and side menu if the mouse is not operated for 5 seconds on race screen. If you move the mouse, menu and mouse cursor will reappear. Please select according to your preference.
Player Indicators
Specifies whether to display player name on other players' drones in races involving multiple players. During single class race, if propeller is damaged, color of the name frame will change from green to red. You can select from [Off], [Third Person Only], and [Always On]. If you select [Third Person Only], player name will be displayed only when Spectator camera is selected. If you select [Always On], player name will be displayed on all cameras.

Parameter explanation of QUAD SETTINGS

These parameters can be set by opening [OPTIONS]-[QUAD SETTINGS] screen from main menu.
Multiplayer Colour
Specify the color of your drone in a race with multiple players. You can choose from [Green], [Magenta], [Cyan], [Red], [Yellow], [Orange], [Blue], [Purple], [Pink], and [Chartreuse].
Physics CPU Usage
Specifies the amount of CPU resources devoted to physics simulation. You can choose from [Low], [Medium], and [High]. Since it has a large impact on FPS value, I think that basically [Low] or [Medium] is fine.
Camera Field of View
Specifies horizontal field of view angle of FPV camera mounted on drone. You can specify 65 to 137 degrees. Usually, it is about 115 to 127 degrees.
Flight Controller
Specifies the type of FC (flight controller) installed in drone. [Legacy] is VelociDrone's own fairly simple flight controller. [BetaFlight] simulates Betaflight commonly used in today's drones. Basically, [Beta flight] is fine.
Quad Rear Spotlight
If you select [true], LED light will appear on the back of drones. This makes it easier to recognize the position of other players' drones. For low performance PCs, select [false].
Low Detail Quads
If you select [true], 3D model of ghost drone and other players' drones that will be displayed during time attacks and multiplayer races will be in low resolution. Basically, [true] is fine.
Allow Midair Collisions
Select [true] to simulate a collision between drones during a multiplayer race. However, the drone of the player who sets this to [true] will be affected by collision, while the player who sets it to [false] will not be affected by collision. Therefore, if this is set to [true], all race participants should be set to [true]. Otherwise, only the player who made it [true] will be at a disadvantage.
Trails Enabled
If you select [true], drones will have a "tail" of light in the flight path, making it easier to see the position of each drone. However, "tail" is not displayed when line of sight camera is selected.
Quad Audio
Select [On Quad] to simulate microphone mounted on drone. You will hear the sound coming from drone's flight position. If you select [On Start Grid], you will hear the sound from starting grid position (pilot's position).
Line Of Sight Camera Height
Specifies height of the line of sight camera viewpoint. You can specify from 1.00m to 2.00m.
True Lens
If you select [true], it will more accurately simulate the lens of FPV camera mounted on drone. However, it puts a heavy load on system. Also, since flare effect of luminous object disappears, screen becomes dark, especially in indoor scenes. To take advantage of this feature, we recommend GeForce GTX1060 class or higher video card. We recommend that you select [false] unless you have a specific need.
Reference screen: specified [true] (without flare effect) , specified [false] (with flare effect)
True Lens Size
Specifies size of lens used when [True Lens] described above is set to [true]. You can select from [Micro 2.1mm], [Micro 2.3mm], [Standard 2.1mm], [Standard 2.3mm] and [Standard 2.5mm].
True Lens Quality
Specifies rendering quality when [True Lens] described above is set to [true]. You can choose from [Low], [Medium], and [High]. Higher quality puts a higher load on system.
Flight Displays
Ammunition Display
In Combat game mode (optional content), select how to display the remaining ammo. If you select [Circle], it will be displayed as a pie chart around the HUD reticle in the center of screen. If you select [Line], it will be displayed as a bar graph above the shield bar in the lower left corner of screen. If you select [None], only the numbers will be displayed on the left side of screen.

Parameter explanation of QUAD SETTINGS (model-specific)

These parameters can be set by opening [EDIT QUAD] screen on the drone selection screen. Or click "MENU" at the bottom right of the play screen, and select "CHANGE QUAD SETTINGS" from the displayed menu screen.
Quad Colour
Specify the color of your drone in a race with multiple players. You can choose from [Green], [Magenta], [Cyan], [Red], [Yellow], [Orange], [Blue], [Purple], [Pink], and [Chartreuse]. Same as [Multiplayer Color] in the [QUAD SETTINGS] menu.
Frame Lift - Downforce
Specify the lift (aerodynamic characteristics) of aircraft. Specify as a percentage of model-specific value.
Air Mode
Specifies whether to enable / disable drone's Air Mode. See below for more information on Air Mode.
Quad Weight / Quad Mass
Specify the weight of drone. Specify as a percentage of model-specific value.
When racing in "Single Class", this parameter applies the same value to all players.
Drag Front
Specifies the drag (aerodynamic characteristics) in front-back axis direction of aircraft. Specify as a percentage of model-specific value.
When racing in "Single Class", this parameter applies the same value to all players.
Drag Top
Specifies the drag (aerodynamic characteristics) in vertical (upper and lower) axial directions of aircraft. Specify as a percentage of model-specific value.
When racing in "Single Class", this parameter applies the same value to all players.
Drag Side
Specifies the drag (aerodynamic characteristics) in the lateral (left and right) axial direction of aircraft. Specify as a percentage of model-specific value.
When racing in "Single Class", this parameter applies the same value to all players.
Propeller Size
Specifies the size or tilt of propeller. Types of propellers that can be selected vary depending on the model.
Propeller Power
Specifies the output of propeller. Specify as a percentage of model-specific value.
Prop Wash
Specifies the strength of Prop Wash. Prop Wash refers to the wind / force generated behind propeller. In drones, it acts as a drag when landing / descending or performing a sharp maneuver. Specify as a percentage of model-specific value.
Propeller Profile
Specifies the characteristics of propeller. "2" is a realistic flight, "1" is aggressive, and "3" is a gentle behavior.
Camera Angle
Specifies the angle of drone's FPV camera. It seems that it is often set to about 30 degrees in commercial products. For tracks that can fly at high speeds, the larger the angle, the better the view of the surroundings. You can also change it with [Page Up] / [Page Down] or [-] / [=] keys of keyboard shortcut.
Camera Mix Angle
Specifies the automatic correction angle for drone's FPV camera. This is equivalent to FPV Mix Degrees (Camera Uptilt Auto-Compensation) in Betaflight.
Battery Simulation
Specifies whether to emulate the remaining battery level of drone. If you specify this as "true", a bar graph showing the battery level will be displayed in the upper left corner of the game screen. And when the battery level becomes to zero, race is over.
When racing in "Single Class", this parameter applies to "true" for all players.
Battery Mass Effect
Specifies the mass effect of drone's battery. Specify as a percentage of model-specific value.